X3D Cook Book

Build and publish interactive 3D

The X3D Cookbook is collection X3D scenes which each serve as an example illustrating an X3D capability or visualization technique. The Cookbook grows out of a tutorial  Building Dynamic Interactive X3D Scenes: A Cookbook presented at Web3D 2019 Conference.

When possible the Cookbook examples will be available at glitch projects. glitch.com is website offering an online development environment for websites and will be used for examples that are viewed with a Javascript/WebGL based X3D viewer such as X3DOM or X-ITE.

The Cookbook examples, or recipes, now available as glitch projects are:

  1. Controlled-motion : https://glitch.com/~control-motion
  2. Annotations: https://glitch.com/~annotate-visibility
  3. Heads Up Display : https://glitch.com/~headsup-laser


The Web3D Consortium develops and maintains X3D Standards. Web3D Consortium is an international, member-funded, industry consortium committed to the deployment of open, royalty-free standards that enable the communication of real-time 3D across application domains. The Consortium works closely with the ISO, OGC, HL7, KHRONOS and W3C standardization bodies for interoperability and convergence. Visit us at Web3D.org